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Home Forum Index Neverwinter Nights 2 NWN2: Players - Mask of The Betrayer Campaign (Spoilers Warning) MotB Community Update #6 View Post
NWN2: Players - Mask of The Betrayer Campaign (Spoilers Warning)
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Read the full topic: MotB Community Update #6
maverickshane

Joined: 14 Nov 2005 |
Posted: Friday, 29 June 2007 11:11PM
This week we wrap up the last of our monster themed questions and we'll be staring on the tool-set next week. In other news we have not formally announced what conventions we will be showing off the game to yet. but expect that very soon.
Enjoy!
-Shane
Question: Where there be more detail put into the 'monsters'? An example of something that would be neat in my opinion would be an army of skeletons that wear and wield equipment of ancient armies, such as the equivalents of an Athenian or Roman force, and what's more having the armor match the weapon... Example, you would not see one wearing a Linen Curess armor and a Hoplon (heavy rounded shield) for protection while wielding a sling, though with a spear or a sword it is entirely probable.
Obsidian: This is a great idea and we certainly did some of this. The Thayan gnolls I mentioned above are kind of an example of this. I'm not sure we took it as far as you're suggesting here, though.
Question: Would it be possible for some of the monsters this time around to have a bane weapon enchancement for one of the pc races???
Obsidian: I think that could be too harsh for poor players who were of that race. It's hard in a real-time game to provide good enough *** about what's going on. So I don't think victims would even realize the problem until after they killed the guy and got the weapon.
Question: Will we get better dynamic control over monster appearence - particularly armour etc? eg will we be able to alter the appearence of a creature as part of the spawn event for it?
Obsidian: The new Creature Appearance Wizard will definitely help in this regard, as you can design and save armor presets. We didn't add the ability to change appearance on spawn in, though. It's an interesting idea, just not something we got to.
Question: Will we see any of the more "unique" monsters that were originally found in the old 1st ed books like Fiend Folio or MM2? I mean we already have Gith.
Obsidian: We really wanted to add the Flumph, but didn't. =)
Wil there be any new Flying Monsters?
Obsidian: Not really. I mean, the blue dragon (and some others) "fly" but flight isn't really part of the game. Safiya's homunculus familiar flies. _________________ Shane K. DeFreest Maverick Public Relations Neverwinter Nights 2 Community Manager
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