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Inizio Archivi dei forum NwN2 - Pre-Release Archives NWN 2 Toolset and Custom Content DDS Files
NWN 2 Toolset and Custom Content
Larac
Game Owner
NWN NWN: SoU NWN: HotU NWN 2 Mass Effect PC
Registrato il: 24 mag 2002 Da: ALbeQuirky |
Inviato: sabato, 07 ottobre 2006 12:20 |
To the Mad Mod Makers
Are the NWN1 DDS files and the NWN2 Files swapable.
Can you take one and use on the other?
Just a thought.
Lee _________________ The Dungeon will find it's own uses for NWN. |
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rtrifts
Game Owner
NWN NWN: SoU NWN: HotU SW: KotOR Xbox SW: KotOR PC Jade Empire Jade Empire:SE NWN 2 NWN 2: MotB NWN 2: SoZ Mass Effect Mass Effect PC Sonic DS
Registrato il: 01 apr 2002 Da: Toronto, ON |
Inviato: sabato, 07 ottobre 2006 12:50 |
Legal issues aside - no. Not without changing the format of the file (which is doable through Photoshop by:
NWN2 DDS to NWN1: convert to .tga in Photpshop and then use Bioware dds util to dds it NWN1 DDS to NWN2 DDS: Extract to TGA via NWNExplorer - convert to DDS via Photoshop or Irfanview.
The NWN1 dds files are not in actual dds standard format. The NWN2 files are DDS standard and NVidias plug-in for Photoshop (and irfanview 's plugin too) will work with the NWN2 dds files. _________________ .Robert (Steel_Wind) DLA/roXidy Games Inc.Edited By rtrifts on 10/07/06 00:53 |
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Kentamanos
Game Owner
NWN NWN: SoU NWN: HotU SW: KotOR Xbox
Registrato il: 17 mag 2002 Da: Dallas, TX |
Inviato: sabato, 07 ottobre 2006 06:41 |
I asked this earlier but got no response, but maybe you'll know...
I assume we can use texture compression in DDS files. Can we also use mipmaps (will the toolset and game handle those)? _________________ I do not, for one, think that the problem was that the band was down. I think that the problem may have been...that there was a Stonehenge monument on the stage that was in danger of being crushed by a dwarf. |
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Larac
Game Owner
NWN NWN: SoU NWN: HotU NWN 2 Mass Effect PC
Registrato il: 24 mag 2002 Da: ALbeQuirky |
Inviato: sabato, 07 ottobre 2006 08:18 |
IT looks like it
The XXXX_N.dds looks like the mip map, where the folds and raised areas are.
the _T looks like the lighting, and from the few I saw line up with the 3 tints next to a armor slot.
Lee _________________ The Dungeon will find it's own uses for NWN. |
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vancemcfadyen
Game Owner
NWN NWN: SoU NWN: HotU SW: KotOR PC NWN 2
Registrato il: 18 gen 2004 Da: Winnipeg, Manitoba - Canada |
Inviato: sabato, 07 ottobre 2006 09:42 |
Quote: Posted 10/07/06 08:01 (GMT) by Larac
IT looks like it
The XXXX_N.dds looks like the mip map, where the folds and raised areas are.
the _T looks like the lighting, and from the few I saw line up with the 3 tints next to a armor slot.
Lee
Hey people. I am also looking into the .DDS textures. I have created a basic retextuing tutorail that shows you some of the file formats and compression types... You can check out the thread;
Click Here
Hope it helps a bit... |
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