Games Support Forums BioWare Info My Account Login Community Sign Up Store
Neverwinter Nights 2 Forums

NWN 2 General Discussion


Go to Page ( 1 , 2 , 3 )

       Go To Bottom

Author Two questions on character creation
Mordaedil
Game Owner
Profile: MordaedilNWN
NWN: SoU
NWN: HotU
SW: KotOR PC
Jade Empire:SE
NWN 2
NWN 2: MotB
NWN 2: SoZ
Mass Effect PC


Joined: 07 Dec 2005
Posted: Friday, 20 October 2006 11:34PM
This thread oozes of trouble...

It's probably not intentional, but I can't see this thread getting anywhere good in the long run. We are a tolerant bunch around here, but maybe a bit too tolerant too.

A bit of trivia as example: Did you know that in the UK, you can use slang about a certain racial profile group, which is not accepted in the US? If I were to use it here, I'd probably envoke some angry attitudes and resentment, and probably get this topic locked and get an upset PM from a moderator telling me to NOT instigate a flame war.

Now, we have people from all over the world here, with different customs and different slang. A thread like this is a pit-hole for where someone can accidently step wrong and set off a bunch of traps.

Now, the way I feel, is that they need to address things that are more in the setting and with the setting. Thoose who have used the toolset have surely felt a lack of heads, as I have, mostly in the female sector. I think improving what is there is highest priority, really.
_________________
"A lot of gamers are pretty intelligent people, but absolutely clueless consumers."
  Profile: Mordaedil   Send Message To: Mordaedil
Fei Zhu
Game Owner
Profile: Fei ZhuJade Empire
NWN 2
NWN 2: MotB


Joined: 11 Oct 2003
Posted: Saturday, 21 October 2006 12:04AM
Quote: Posted 10/20/06 19:59 (GMT) by HugarWoolomonga

Sicarium... "It's just a game," is the lamest possible response to a serious topic like this.

I remember back when Mattel made a board game for girls about a decade ago (so yeah, not back in the 40's) in which girls were supposed to learn about professions. The professions they showcased included: nurse, secretary, hair stylist, waitress... basically all the stereotypical jobs for women. They got hell for that and eventually pulled the game, which was a very good decision.

What was the argument of sexist idiots who didn't understand how damaging a game like that could be to young, impressionable minds? "It's just a game."

It is not just a game. It is a powerful tool of communication. NWN2 especially so, since it is an interactive community where people from literally around the world come together to play. In addition, the values and themes presented by the game influence people in subtle ways (notions of good versus evil, the alignment system, influence system, etc.).

And you are wrong to say that there are no people of color in the D&D world or even in NWN1. I remember a black character from the OC.

There is really no reason why there shouldn't be at least a few faces/head-models of people of other races.

I agree with you HugarWoolomonga; It is a powerful tool of communication, and can be just as influential as art, or as TV, or film, or the news--it is all part of the large body of media that we people, young and old, are exposed to and influenced by, every single day. It's not just a game, and its not just a movie, or a tv show. Sure, their purpose is to be enjoyed and played with, but media, as well as art, shape and reflect our culture(s) and its values.

At the same time however, I really do not believe Obsidian had any negative intentions in relation to these issues (i.e. It's not like they said, "Hey, caucasian faces are totally better, rabble rabble rabble."); They were only trying to make the best game they could, with the time and resources they had. This game and the developers are ALL ABOUT community, we all know this, and they've proven it by actively listening to our posts, considering our feedback, and communicating with us.

Not to mention, the enormous time they spent making a great customization tool for the NWN2 community.

So, rather than continuing to argue back and forth, hows about we start making a community collection of additional heads/hairstyles? I've done plenty of character modeling before, and I would like to try pitching something in. Does anyone know how to implement these heads into the character creation?
  Profile: Fei Zhu   Send Message To: Fei Zhu
Link6746
Game Owner
Profile: Link6746NWN
NWN: SoU
NWN: HotU
Jade Empire:SE
NWN 2
NWN 2: MotB
NWN 2: SoZ
Mass Effect PC


Joined: 02 Feb 2006
From: In front of my computer
Posted: Saturday, 21 October 2006 12:10AM
... here's the only problem I see:

there are no ways for us, the users, to make custom heads that we can send to obsidion ent. , to have them animated and added into the base game's next patch.

just a bit of coding (by a certain New zealander on the forums) would fix this. by the way, he's making something to help with animating models and switching the animations to the granny3d format. just a heads up.
  Profile: Link6746   Send Message To: Link6746
Fei Zhu
Game Owner
Profile: Fei ZhuJade Empire
NWN 2
NWN 2: MotB


Joined: 11 Oct 2003
Posted: Saturday, 21 October 2006 12:17AM
well, crap. lol, I was hoping it would be as easy as plugging a pack of heads into a folder, lol. Any ideas?
  Profile: Fei Zhu   Send Message To: Fei Zhu
xitooner
Game Owner
Profile: xitoonerNWN
NWN: SoU
NWN: HotU
Jade Empire:SE
NWN 2
Mass Effect PC


Joined: 11 Aug 2003
Posted: Saturday, 21 October 2006 12:33AM
Quote: 
there are no ways for us, the users, to make custom heads that we can send to obsidion ent. , to have them animated and added into the base game's next patch.

Thats right; we the users will NEVER get heads we make added to the patch. Only Obsidian content can be in an Obsidian patch. And Obsidian didnt DO anything wrong here despite what some might say; they will not be adding this. In the future, they MIGHT add more heads in an expansion; but it would be no great suprise if every head provided once again followed the Faerun racial traits they did the first time, because it matches their theme.

This is, and always will be, a set of heads made by the community, distributed by the community, for the community. And there is nothing wrong with that either, just like there wasnt for NWN. But. . .you'll need a modeller who has the means and desire to actually do this, and those are not guys you can find on any street corner. There is the real problem.
_________________
Normal kids play rock-paper-scissors.
Shifter kids play IronGolem-RustMonster-MindFlayer. . .

Edited By xitooner on 10/21/06 00:34

  Profile: xitooner   Send Message To: xitooner
Fei Zhu
Game Owner
Profile: Fei ZhuJade Empire
NWN 2
NWN 2: MotB


Joined: 11 Oct 2003
Posted: Saturday, 21 October 2006 12:59AM
A community pack would be great. I can definately model heads, and I'm sure we could find other modelers who would be willing to contribute, though someone would need to figure out how to actually get those heads into the character creation through the community pack.
  Profile: Fei Zhu   Send Message To: Fei Zhu
Razzen
Game Owner
Profile: RazzenNWN
NWN: SoU
NWN: HotU


Joined: 16 Jun 2002
From: Outopos
Posted: Saturday, 21 October 2006 01:09AM
Quote: Posted 10/20/06 23:30 (GMT) by Balek-Vriege

Elves are probably the worst race for petty discrimination amongst their subraces and the worst "race war" offenders in (Crown Wars). Although Humans can be pretty hard on Elves sometimes...
I don't know if I would call the Crown Wars a "race war" since the Ilythiiri nation had not yet become the Drow subrace until the very end of the war. Also the major cause for the war was religion, not race, thanks to Araushnee/Lolth's machinations (religion is usually the biggest cause of war in the Realms, not race). Elves are pretty bad about discrimination but dwarves are probably just as bad if not worse, since they have both the Duergar and Derro subraces to deal with.

I'm not going to take this topic too seriously, but I will say that since there is such a variety of human peoples in Faerun it would be nice to have future gamemakers set their games in areas outside of the Sword Coast North so we could get some more of that variety. I vote for Unther or Chessenta, the Iraq and Iran of the Forgotten Realms. Still, since it's set in Neverwinter it makes sense that the predominant humans would be Northmen (Franks and Scandinavians), but there should be some Amnians (Spanish) as well.

And I'm pretty sure that the dark-skinned woman in the banner is a Tiefling.
  Profile: Razzen   Send Message To: Razzen
Balek-Vriege
Game Owner
Profile: Balek-VriegeNWN 2
Mass Effect PC


Joined: 12 Oct 2006
Posted: Saturday, 21 October 2006 02:37AM
Quote: Posted 10/21/06 01:09 (GMT) by Razzen

Quote: Posted 10/20/06 23:30 (GMT) by Balek-Vriege

Elves are probably the worst race for petty discrimination amongst their subraces and the worst "race war" offenders in (Crown Wars). Although Humans can be pretty hard on Elves sometimes...
I don't know if I would call the Crown Wars a "race war" since the Ilythiiri nation had not yet become the Drow subrace until the very end of the war. Also the major cause for the war was religion, not race, thanks to Araushnee/Lolth's machinations (religion is usually the biggest cause of war in the Realms, not race). Elves are pretty bad about discrimination but dwarves are probably just as bad if not worse, since they have both the Duergar and Derro subraces to deal with.

I'm not going to take this topic too seriously, but I will say that since there is such a variety of human peoples in Faerun it would be nice to have future gamemakers set their games in areas outside of the Sword Coast North so we could get some more of that variety. I vote for Unther or Chessenta, the Iraq and Iran of the Forgotten Realms. Still, since it's set in Neverwinter it makes sense that the predominant humans would be Northmen (Franks and Scandinavians), but there should be some Amnians (Spanish) as well.

And I'm pretty sure that the dark-skinned woman in the banner is a Tiefling.

Yeah I pretty much agree with you on Crown Wars. I think it was brought on from territorial disputes between 2 Elven nations which mushroomed into the Crown Wars (like World War I, then events leading to WWII). They weren't race specific, but it really was a huge factor after a while I think. Around one of the Crown Wars, the Moon Elves were the only ones working towards equality among the elves. Elf subrace was a serious issue back in the old days of Faerun, even before the Ilythiiri/Drow and Araushnee betrayal. As for Dwarven nations I don't know too much personally, probably will look up some info on them soon.

I like that idea of Unther and Chessenta for a game setting. With Mulhorand on its way to becoming a grand empire again (Occupation of 80% of Unther, Skuld soon to rival Waterdeep, plans for invasion on Thay etc), there could be a lot of story potential in that region. Could even throw in some ancient evil like Set, an Unther god or... *cough Imaskari cough* in there. Sorry, had to mention Imaskari...

Then again, there's so many areas of the Faerun with rich history, but rarely, if at all, get any play...
  Profile: Balek-Vriege   Send Message To: Balek-Vriege
philty
Game Owner
Profile: philtyNWN
NWN: SoU
NWN: HotU
SW: KotOR PC


Joined: 12 Apr 2003
From: Somewhere in Brazil
Posted: Saturday, 21 October 2006 02:51AM
- All my Elven Rogues are female and dark-skinned. No, this is not to emule Drows, but some 'exotic night folk' concept I have;
- All my Wizards are white, old bearded 'human' men.
- My Fighters may vary, colourwise; I do not care, if all of them are lack or white or grey (I am acutally colour-blind), I have preferences mentioned above but... really, if they all looked asian, latin or whatever physically, I couldnt care so much as to other factors (of cours I would rahter have variety, too...).
_________________
"... A friendship with Saruman is not lightly thrown aside..."
  Profile: philty   Send Message To: philty
Razzen
Game Owner
Profile: RazzenNWN
NWN: SoU
NWN: HotU


Joined: 16 Jun 2002
From: Outopos
Posted: Saturday, 21 October 2006 03:41AM
Quote: Posted 10/21/06 02:37 (GMT) by Balek-Vriege

Yeah I pretty much agree with you on Crown Wars. I think it was brought on from territorial disputes between 2 Elven nations which mushroomed into the Crown Wars (like World War I, then events leading to WWII). They weren't race specific, but it really was a huge factor after a while I think. Around one of the Crown Wars, the Moon Elves were the only ones working towards equality among the elves. Elf subrace was a serious issue back in the old days of Faerun, even before the Ilythiiri/Drow and Araushnee betrayal.
This is a good point, I forgot that the early Elven nations were divided into subraces even back then, but I think it was more of a nationalist dispute over territory, at least in the first 1500 years or so when Arvyandaar and Ilythiir were expanding their empires. You're right though that in the later years racism was a serious driving force, but that was also around the time that the Dark Seldarine came into play as well so it all gets stirred up with religion again. The racism of the Sun and Dark Elves was always a problem though--Moon Elves really are the best of the lot.

Quote: I like that idea of Unther and Chessenta for a game setting. With Mulhorand on its way to becoming a grand empire again (Occupation of 80% of Unther, Skuld soon to rival Waterdeep, plans for invasion on Thay etc), there could be a lot of story potential in that region. Could even throw in some ancient evil like Set, an Unther god or... *cough Imaskari cough* in there. Sorry, had to mention Imaskari...
And don't forget about the return of Tchazzar!

Bringing back the Imaskari would be awesome, and even better to include their successors the Red Wizards. Aglarond would be a good fit with that, too, and I think the Simbul finally deserves a cameo.

Quote: Then again, there's so many areas of the Faerun with rich history, but rarely, if at all, get any play...
Agreed. I am sick of the Sword Coast.
  Profile: Razzen   Send Message To: Razzen
Balek-Vriege
Game Owner
Profile: Balek-VriegeNWN 2
Mass Effect PC


Joined: 12 Oct 2006
Posted: Saturday, 21 October 2006 05:07AM
Quote: Posted 10/21/06 03:41 (GMT) by Razzen

Quote: Posted 10/21/06 02:37 (GMT) by Balek-Vriege

Yeah I pretty much agree with you on Crown Wars. I think it was brought on from territorial disputes between 2 Elven nations which mushroomed into the Crown Wars (like World War I, then events leading to WWII). They weren't race specific, but it really was a huge factor after a while I think. Around one of the Crown Wars, the Moon Elves were the only ones working towards equality among the elves. Elf subrace was a serious issue back in the old days of Faerun, even before the Ilythiiri/Drow and Araushnee betrayal.
This is a good point, I forgot that the early Elven nations were divided into subraces even back then, but I think it was more of a nationalist dispute over territory, at least in the first 1500 years or so when Arvyandaar and Ilythiir were expanding their empires. You're right though that in the later years racism was a serious driving force, but that was also around the time that the Dark Seldarine came into play as well so it all gets stirred up with religion again. The racism of the Sun and Dark Elves was always a problem though--Moon Elves really are the best of the lot.

Quote: I like that idea of Unther and Chessenta for a game setting. With Mulhorand on its way to becoming a grand empire again (Occupation of 80% of Unther, Skuld soon to rival Waterdeep, plans for invasion on Thay etc), there could be a lot of story potential in that region. Could even throw in some ancient evil like Set, an Unther god or... *cough Imaskari cough* in there. Sorry, had to mention Imaskari...
And don't forget about the return of Tchazzar!

Bringing back the Imaskari would be awesome, and even better to include their successors the Red Wizards. Aglarond would be a good fit with that, too, and I think the Simbul finally deserves a cameo.

Quote: Then again, there's so many areas of the Faerun with rich history, but rarely, if at all, get any play...
Agreed. I am sick of the Sword Coast.

Yeah that Tchazzar was a tricky bugger, smart though.

It's funny though because Thay, Mulhorand, Unther, Chessenta and ancient Imaskar have so much interlocking history, plot and unfinished business, that you could tell a story involving all of those things/people/plot mentioned, and it would still make sense.

On topic a bit more: Like what others have mentioned before, there's bound to be more heads etc for different ethnic groups from community stuff... Not to mention the future expansion in places just mentioned *cough* will add more ethnic diversity...
  Profile: Balek-Vriege   Send Message To: Balek-Vriege
Mistylicious

Joined: 13 Oct 2006
Posted: Saturday, 21 October 2006 07:14PM
We live in a imperfect world... sometimes you have to suck it up and roll with it... Not everything in life is racism against you or whom ever... This is after all a fantasy game... If you can't enjoy the game for what it is then I suggest you go buy a basketball sports game...
_________________
http://www.myspace.com/mistylicious
AMD Athlon 64 3800+
ASUS A8N-SLI DELUXE
2GB DDR-SDRAM
NVIDIA GeForce 7600GT
W00t! I put it all together myself without blowing up my house!!!
Games I recommend:Wild Arms Alter code F,Stella Deus,Star oc
  Profile: Mistylicious   Send Message To: Mistylicious
HugarWoolomonga
Game Owner
Profile: HugarWoolomongaNWN


Joined: 12 May 2006
Posted: Saturday, 21 October 2006 07:54PM
I'd like to thank everyone for the excellent feedback to this topic. I reall wish that a dev would pitch in, but as many people have mentioned here... they probably have bigger fish to fry at this point.

Still, I don't think it would have really been such a herculian task (as some have implied) to put a little variety in the head-models and hairstyles so that we could make a black/asian/middle-eastern/latino/etc character.

I also disagree with those who say it would be "unrealistic" for an Asian-typed character in Faerun... isn't your character supposed to have vague geographic origins anyway? I mean, you can start as a tiefling in the village...

Thoughts?

Hugar
_________________
Hugar's PvP Tournament Guide: Click Here to download custom guide and charts for PvP tournaments at the vault.
  Profile: HugarWoolomonga   Send Message To: HugarWoolomonga
Balek-Vriege
Game Owner
Profile: Balek-VriegeNWN 2
Mass Effect PC


Joined: 12 Oct 2006
Posted: Saturday, 21 October 2006 08:31PM
Quote: Posted 10/21/06 19:54 (GMT) by HugarWoolomonga

I'd like to thank everyone for the excellent feedback to this topic. I reall wish that a dev would pitch in, but as many people have mentioned here... they probably have bigger fish to fry at this point.

Still, I don't think it would have really been such a herculian task (as some have implied) to put a little variety in the head-models and hairstyles so that we could make a black/asian/middle-eastern/latino/etc character.

I also disagree with those who say it would be "unrealistic" for an Asian-typed character in Faerun... isn't your character supposed to have vague geographic origins anyway? I mean, you can start as a tiefling in the village...

Thoughts?

Hugar

That last part is completely viable and true in my opinion. They set up the beginning I think for that (adopted by an Elf, small village). As you say, if you can start as a Drow or Tiefling, I think its possible one or both your parents could have been immigrants from say Kara-Tur (Remember Yoshimo from BGII?) or Chult (Arin Gend from NWN). It isn't unrealistic so much, as just improbable in the Sword Coast and The North regions. People who say it's unrealistic for asians etc in Faerun, may misunderstand that Faerun isn't just the Sword Coast x1000.

On that heads thing:

They may be very difficult to do, but like every game with custom content community, I find many people rise to the occasion. Dungeon Siege 1's Toolset was pretty insane for the time, but people still made great stuff.

Edit: Another thing which may have got in the way were zots. With the NWN2 delay and the cutting 1-2 prestiege classes for time concerns, I would safely guess the devs were seriously running out of time. Which means they only had the time/zots for heads. However, they also needed enough viaration for main ethnic groups located in that region, without having cookie cutter NPCs. The above is just all conjecture though, but this could be one explaination.

I think since most of the graphic/animation work is done, a NWN2 expansion will not only have more variation in heads/faces, but in a lot of other things as well.

Edited By Balek-Vriege on 10/21/06 20:43

  Profile: Balek-Vriege   Send Message To: Balek-Vriege
HugarWoolomonga
Game Owner
Profile: HugarWoolomongaNWN


Joined: 12 May 2006
Posted: Sunday, 22 October 2006 01:45AM
Quote: Posted 10/21/06 20:31 (GMT) by Balek-Vriege

Quote: Posted 10/21/06 19:54 (GMT) by HugarWoolomonga

I'd like to thank everyone for the excellent feedback to this topic. I reall wish that a dev would pitch in, but as many people have mentioned here... they probably have bigger fish to fry at this point.

Still, I don't think it would have really been such a herculian task (as some have implied) to put a little variety in the head-models and hairstyles so that we could make a black/asian/middle-eastern/latino/etc character.

I also disagree with those who say it would be "unrealistic" for an Asian-typed character in Faerun... isn't your character supposed to have vague geographic origins anyway? I mean, you can start as a tiefling in the village...

Thoughts?

Hugar

That last part is completely viable and true in my opinion. They set up the beginning I think for that (adopted by an Elf, small village). As you say, if you can start as a Drow or Tiefling, I think its possible one or both your parents could have been immigrants from say Kara-Tur (Remember Yoshimo from BGII?) or Chult (Arin Gend from NWN). It isn't unrealistic so much, as just improbable in the Sword Coast and The North regions. People who say it's unrealistic for asians etc in Faerun, may misunderstand that Faerun isn't just the Sword Coast x1000.

On that heads thing:

They may be very difficult to do, but like every game with custom content community, I find many people rise to the occasion. Dungeon Siege 1's Toolset was pretty insane for the time, but people still made great stuff.

Edit: Another thing which may have got in the way were zots. With the NWN2 delay and the cutting 1-2 prestiege classes for time concerns, I would safely guess the devs were seriously running out of time. Which means they only had the time/zots for heads. However, they also needed enough viaration for main ethnic groups located in that region, without having cookie cutter NPCs. The above is just all conjecture though, but this could be one explaination.

I think since most of the graphic/animation work is done, a NWN2 expansion will not only have more variation in heads/faces, but in a lot of other things as well.
Thanks for the supportive comments, Balek. It's good to know that some other people think variety is a good idea.

I hope you are right and the devs add some variety in the patches and expansions.
_________________
Hugar's PvP Tournament Guide: Click Here to download custom guide and charts for PvP tournaments at the vault.
  Profile: HugarWoolomonga   Send Message To: HugarWoolomonga

Go to Page ( 1 , 2 , 3 )


What do these icons mean?
Where can I learn how to use the forums?

Jump To:

Search Forums | Forums FAQ | Forum Archives

 

 

  Visit the Official Site | Technical Support
Neverwinter Nights 2 Official Support
Hide/Show

English
Deutsch
Français
Español
Italiano

Hide/Show

5,038,391 Users
180 Online
32 Logged In

8,767,764 posts in forums

Newest Forum Topics:
1. Sword of Truth module (NWN 1: Modules Discussion)

2. PRC level 9 spells (NWN 1: Custom Content)

3. Default Summoned AI/Scripts (NWN 1: Scripting)

4. IGN rewards ME 1 Top Xbox 360 Ga... (Mass Effect 2 General Discussion (No Spoilers Allowed))

5. Lore (NWN2: General discussion forums for NWN2 (No Spoilers Allowed))


Current time is: (set time)
Sat, 21 November 2009 09:27AM