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Author "Rerolling" Characters
DrWyrm
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Joined: 12 Mar 2003
From: Toledo, OH, USA
Posted: Sunday, 05 November 2006 06:04AM
Playing a Bard and made my spell selection assuming you'd be able to remove spells at level-up like you could with NWN1. Well, you can't reselect spells at level-up in NWN2.

My first thought was to try and "reset" my PC using the console by taking away all my XP and then giving it back. I'd be able to reset all my spells, and spec out of that tracking/survival skill that I'm not using anyway.

In NWN1 you could use givexp to take away XP by entering a negative number. Well, you can't take XP away from you character in NWN2. (Giving XP works, but I don't want free XP.)

Closest I found was the "resetlevels" command -- it basically re-levels up your character using the "recommended" button for everything. Anyone aware of a method that would work better?
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DrWyrm
"Perhaps my knack for observing the obvious isn't all that keen after all...."
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sly_1
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Joined: 01 May 2003
Posted: Sunday, 05 November 2006 06:11AM
As far as i can tell this is a bug: apparently, you can't delevel a character in nwn2. If you remove xp, you don't lose levels, regardless of how much xp you remove. You can take a 20th lvl character, drop him/her to 1 xp, and it's still 20th lvl.

You could delevel just fine in nwn1, so I don't really have an explanation for the discrepancy here. *shrug*
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DrWyrm
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Joined: 12 Mar 2003
From: Toledo, OH, USA
Posted: Sunday, 05 November 2006 07:04AM
Okay, figure I'd play around with the toolset to see if I can drop a script in my Override folder that would do what I want.
  • ResetCreatureLevelForXP() does exactly what the console command "resetlevels" does.
  • GiveXPToCreature() can't be used to take away XP.
  • SetXP() can be used to take away XP -- but it will only take away XP. You will not loose a level this way, you'll just have to earn more XP to earn your next level. I set my Bard so he needed 0/36000 to level up and he didn't loose a single spell, feat, hit dice, or skill point.

So even using the toolset, there doesn't look to be a way to permanently drain a level in NWN2. Unless I'm missing something, this doesn't appear to be a bug, but a deliberate design change.
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DrWyrm
"Perhaps my knack for observing the obvious isn't all that keen after all...."

Edited By DrWyrm on 11/05/06 07:06

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Docnexuno
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Profile: DocnexunoNWN 2


Joined: 04 Nov 2006
Posted: Sunday, 05 November 2006 09:36AM
in console:
reset
givexp -x (x = enough to get back to 1st level)
reset
givexp x

worked for me

the 1st reset is here to avoit crashes with multiclass PC.
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attans
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Joined: 27 Dec 2005
Posted: Sunday, 05 November 2006 10:58AM
Quote: Posted 11/05/06 09:36 (GMT) by Docnexuno

in console:
reset
givexp -x (x = enough to get back to 1st level)
reset
givexp x

worked for me

the 1st reset is here to avoit crashes with multiclass PC.

EH?!
By reset, I take it you mean 'resetlevels'?. And that didn't work here at all. Still crashes when I try to level up! Just as before. If you really did get it to work, how did you go about it exactly, did you dump the henchies so you were alone in party? What character did you have activated, which one was targeted, and who did you highlight? Had you removed all items from the item slots....?
Sorry, but this is definitely a bug and I find it really hard to belive that someone actually got it to work. What multiclass did you revert from?
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wanderon
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Joined: 17 Oct 2001
From: CNY, USA
Posted: Sunday, 05 November 2006 12:07PM
I'm thinking this is a bug rather than a feature considering that when leveling spellcasters the "summary" screen you see at the end of the leveling process always mentions that no spells were erased (or something to that effect) which would indicate that you should be able to do so.

EDIT: Then again based on another thread this may have been an intentional feature (not erasing) that was made to more closely follow the PnP 3.5 ROOLZ..

(So perhaps its the summary screen that was never "fixed" after they decided not to allow "unlearning"...)

Edited By wanderon on 11/05/06 12:24

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attans
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Joined: 27 Dec 2005
Posted: Sunday, 05 November 2006 12:44PM
There's been dozens of threads on this topic now, but I have yet to see a dev respond on it. I'd like to know if this issue is gonna be fixed with the next update.

Yes, it is a bug. And I belive it has something to do with dieties. I've tried it with a bunch of different multiclass combos now. It has CRASHED EVERY TIME unless your SECOND class required you to CHANGE YOUR DIETY.
If I make a Fighter with some random diety or none at all, and then MC him to a Ranger or Cleric (cleric only works if you picked No Diety), then there's no problem whatsoever to do resetlevel / givelevel (subtract) / resetlevel / givelevel (add) and Level Up as normal.
I thought it might have something to do with AB or stats or feats first, but I'm pretty sure it's Dieties now.

SO.. now the question is, is there a Debug command for changing your diety, and will that work?

Note that if you've already multiclassed to something that didn't change your diety, you're still screwed. Adding ranger or druid as your 3rd or 4th class won't help.

Edited By attans on 11/05/06 12:46

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Fellblade16

Joined: 03 Nov 2006
Posted: Sunday, 05 November 2006 01:32PM
Quote: Posted 11/05/06 12:44 (GMT) by attans

There's been dozens of threads on this topic now, but I have yet to see a dev respond on it. I'd like to know if this issue is gonna be fixed with the next update.

Yes, it is a bug. And I belive it has something to do with dieties. I've tried it with a bunch of different multiclass combos now. It has CRASHED EVERY TIME unless your SECOND class required you to CHANGE YOUR DIETY.
If I make a Fighter with some random diety or none at all, and then MC him to a Ranger or Cleric (cleric only works if you picked No Diety), then there's no problem whatsoever to do resetlevel / givelevel (subtract) / resetlevel / givelevel (add) and Level Up as normal.
I thought it might have something to do with AB or stats or feats first, but I'm pretty sure it's Dieties now.

SO.. now the question is, is there a Debug command for changing your diety, and will that work?

Note that if you've already multiclassed to something that didn't change your diety, you're still screwed. Adding ranger or druid as your 3rd or 4th class won't help.

Not sure why resetlevels didn't work for you, it did for me. I removed xp to 0, and hit resetlevels and went from level 4 to level 1. I then added xp and re-leveled up to level 4. I noticed stats did not reset, so I accidentally gave myself an additional stat point using this method.

I'd like to know if there is a command to give / remove skill points as well.
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Brother Pain
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Mass Effect


Joined: 05 Jul 2002
From: Denmark
Posted: Sunday, 05 November 2006 02:14PM
The funny thing is that Warlocks are able to replace their Invocations just fine during level-up. I can't see a reason why Bards shouldn't be able to either. Neither of those classes should be able to do so from RAW in any case...
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DrWyrm
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Joined: 12 Mar 2003
From: Toledo, OH, USA
Posted: Sunday, 05 November 2006 05:52PM
Quote: Posted 11/05/06 14:14 (GMT) by Brother Pain

The funny thing is that Warlocks are able to replace their Invocations just fine during level-up. I can't see a reason why Bards shouldn't be able to either. Neither of those classes should be able to do so from RAW in any case...
Bards can, I just wasn't high enough for the game allow it. When I hit Character level 9 and became a level 6/3 Bard/Harper, I was able to replace one of my Level 1 Bard spells with another. Not as good as NWN1, but it'll work.

To Docnexuno:
  • DebugMode 1
  • reset -> Invalid command: reset
  • resetlevel -> Rechooses all of your class levels based on your current template and current level, for my bard/harper, level 6/2. I'm now a Bard 8.
  • givexp -35094 -> Doesn't take away any XP.
  • givelevel -8 -> Invalid command: givelevel
  • resetlevel -> Still a Bard 8.
  • givexp 35094 -> Wow, I've just doubled my XP. It's like a wish spell or something.
  • DebugMode 0
This method has not worked for me to reroll my character. Just tried it. Didn't work.

Now, I was able to run a script in my override folder that used SetXP to set my PCs experience to zero. I then ran "resetlevels" at the console to actually level down -- which worked. Finally I ran "givexp" to give my character back the XP he lost, but like other folks have mentioned, the game crashed when I tried to level up after doing this.

I'm running 1.01 (807) Final. What are you folks running that supposedly has these "reset" and "givelevel" console commands, and has "givexp -x" actually work?
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DrWyrm
"Perhaps my knack for observing the obvious isn't all that keen after all...."

Edited By DrWyrm on 11/05/06 17:56

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sly_1
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Joined: 01 May 2003
Posted: Sunday, 05 November 2006 05:57PM
I'd like to see a dev comment on this. Is this a deliberate design change, an oversight, or a bug?
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DrWyrm
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Joined: 12 Mar 2003
From: Toledo, OH, USA
Posted: Sunday, 05 November 2006 06:08PM
In NWN1 they were saving your stats at every character level as part of the character file. In NWN2, when I "leveled down" to level one using my script, my Bard's CHA stayed at 20 -- I didn't have a 20 CHA at level one. It really looks to me like the character "file" isn't saving each level up on its own. That would best explain why leveling down is a bit buggy.

If the game is saving each level in the character file (and I do hope it is), then it's not restoring these backups correctly.
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DrWyrm
"Perhaps my knack for observing the obvious isn't all that keen after all...."
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Cinnabar Din
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Joined: 15 Mar 2004
From: Some backwater in the Orion Arm
Posted: Sunday, 05 November 2006 06:08PM
Quote: Posted 11/05/06 17:52 (GMT) by DrWyrm

Quote: Posted 11/05/06 14:14 (GMT) by Brother Pain

The funny thing is that Warlocks are able to replace their Invocations just fine during level-up. I can't see a reason why Bards shouldn't be able to either. Neither of those classes should be able to do so from RAW in any case...
Bards can, I just wasn't high enough for the game allow it. When I hit Character level 9 and became a level 6/3 Bard/Harper, I was able to replace one of my Level 1 Bard spells with another. Not as good as NWN1, but it'll work.

Just a note on this: it appears they're following the 3.5 rules here. Both SORs and Bards can 'umlearn' one spell when they level in 3.5 rules, but the new spell must of course be the same level as the one being unlearned, and it must also be at least 2 levels lower than the highest level spell you're able to cast. For example, if you can cast level 4 spells, you can choose to replace a single spell of level 2, 1, or 0 and take a new spell of the same level.
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Klund
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Profile: KlundNWN 2


Joined: 03 Nov 2006
Posted: Sunday, 05 November 2006 07:39PM
Anyone know a way to de-level characters yet? Would save me a headache.

Or atleast a way to remove / add feats.

Edited By Klund on 11/05/06 19:39

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Fellblade16

Joined: 03 Nov 2006
Posted: Sunday, 05 November 2006 07:56PM
Quote: Posted 11/05/06 17:52 (GMT) by DrWyrm

To Docnexuno:
  • DebugMode 1
  • reset -> Invalid command: reset
  • resetlevel -> Rechooses all of your class levels based on your current template and current level, for my bard/harper, level 6/2. I'm now a Bard 8.
  • givexp -35094 -> Doesn't take away any XP.
  • givelevel -8 -> Invalid command: givelevel
  • resetlevel -> Still a Bard 8.
  • givexp 35094 -> Wow, I've just doubled my XP. It's like a wish spell or something.
  • DebugMode 0
This method has not worked for me to reroll my character. Just tried it. Didn't work.

I'm running 1.01 (807) Final. What are you folks running that supposedly has these "reset" and "givelevel" console commands, and has "givexp -x" actually work?

Running 1.01 as well.

This is what I did.
DebugMode 1
Right Click on Char
Givexp -8541 (check my character and it is now 0)
resetlevel (Says something like character now level 1)
Givexp 8541 (Says you can level up)
Debugmode 0

I then proceeded to level up to level 4 without issue. As I mentioned you just need to watch your stats since it doesn't actually change your stats to what you started with at level 1.

Not sure why it isn't working for everyone.
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