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Author 1.05 ; injuried NPCs
Valamyr
Game Owner
Profile: ValamyrNWN
NWN: SoU
NWN: HotU
NWN 2


Joined: 04 Feb 2004
Posted: Thursday, 26 April 2007 08:00PM
Since the 1.05 patch, plenty of NPCs I come across through my pre 1.05 savegames are flagged as slightly injuried, injuried, or even rarely badly injuried.

Issue doesnt appear with new games, and more often than not concerns mainly non-hostiles (though some of these become hostiles and remain wounded, like many bosses).

It seems like if the patch had increased some npc's max HPs but didnt touch their current HP levels or some such.

Anyone else had this issue?
  Profile: Valamyr   Send Message To: Valamyr
Sovereign Blood
Game Owner
Profile: Sovereign BloodNWN
NWN: SoU
NWN: HotU
NWN 2
Mass Effect PC


Joined: 03 Sep 2005
Posted: Thursday, 26 April 2007 08:24PM
Yeah, I have.
  Profile: Sovereign Blood   Send Message To: Sovereign Blood
Blackguard Bob
Game Owner
Profile: Blackguard BobNWN
NWN: SoU
NWN: HotU
SW: KotOR PC
Jade Empire:SE
NWN 2
NWN 2: MotB
Mass Effect
Mass Effect PC


Joined: 17 Jul 2003
Posted: Thursday, 26 April 2007 08:29PM
Well I have only noticed that a lot of NPCs are not "uninjured" since the 1.05 patch. It is quite common. Even merchants whom if you take the time to heal, on a later visit to them they are back to an injured status.

There doesn't seem to be a way to heal them permanently and it is just a waste of a precious healing kit.

Incidently, this has no bearing (for me) on pre 1.05 saved games. A fresh start at NWN2 with Patch 1.05 reveals this misnomer.

Not complaining, just repling to the OP with my feedback on observations.
  Profile: Blackguard Bob   Send Message To: Blackguard Bob
Nasherzor
Game Owner
Profile: NasherzorNWN
NWN: SoU
NWN: HotU
NWN 2


Joined: 03 Mar 2006
Posted: Thursday, 26 April 2007 08:45PM
Yep, same problem here (injuried NPCs).
  Profile: Nasherzor   Send Message To: Nasherzor
Valamyr
Game Owner
Profile: ValamyrNWN
NWN: SoU
NWN: HotU
NWN 2


Joined: 04 Feb 2004
Posted: Thursday, 26 April 2007 08:48PM
Kudos to Obsidian if this was an attempt at making them more durable or challenging. The game was too easy.

Now, just get them healed up, will ya
  Profile: Valamyr   Send Message To: Valamyr
Farlington
Game Owner
Profile: FarlingtonNWN
Jade Empire:SE
NWN 2


Joined: 25 Aug 2004
Posted: Thursday, 26 April 2007 09:24PM
Seeing the head cheese on his throne next to deaths door made me wonder if the plague might have come back to town. Even some the the healers are sick.

Must be a bug that is going round...
  Profile: Farlington   Send Message To: Farlington
rpgplayer1

Joined: 10 Feb 2004
Posted: Thursday, 26 April 2007 10:34PM
Well I've seen this with brand new games, so my theory is that they where always "injured", but was not noticable since there was no health message present before 1.05 to indicate such thing.
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Parat
Game Owner
Profile: ParatNWN
NWN: SoU
NWN: HotU
NWN 2


Joined: 22 Apr 2004
Posted: Thursday, 26 April 2007 10:57PM
It's simply a bug.

Theyre max hp is not taken from the hiotpoints defined in the toolset, but from what they could have, had the builder clicked on "set on max hp" .... in many cases you either leave it another way, cause hp arent important, or you manually decide on a certain hp level or you click "set on half hp".

but, as the base hp still comes from the max hp setting, they are all infured.
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  Profile: Parat   Send Message To: Parat
kingtz
Game Owner
Profile: kingtzNWN 2


Joined: 17 Oct 2006
From: With Elanee and Qara...
Posted: Thursday, 26 April 2007 11:49PM
I guess we can always pretend that the life of the commoner (or average NPC) is tough and they are continually suffering from some kind of malady. Maybe that's why they are too weak to fend for themselves and always ask us to quest for them.
  Profile: kingtz   Send Message To: kingtz
Vormaerin
Game Owner
Profile: VormaerinNWN
NWN: SoU
NWN: HotU
NWN 2


Joined: 01 Jul 2002
Posted: Friday, 27 April 2007 08:22AM
This bug has been around in previous patches, at least for custom NPCs created in the toolset. The real question is whether there is a fix other than bumping up everyone's hp to one of the default max options.
  Profile: Vormaerin   Send Message To: Vormaerin
Chrominium
Game Owner
Profile: ChrominiumNWN
NWN: HotU
Jade Empire:SE
NWN 2


Joined: 07 Oct 2002
Posted: Friday, 27 April 2007 02:26PM
I mentioned this in the beta, but I was informed that it started in the 1.04 patch.
  Profile: Chrominium   Send Message To: Chrominium

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