Wyrin_D'njargo
Game Owner
NWN 2 NWN 2: SoZ Mass Effect PC
Joined: 16 Nov 2006 From: Cambridge, UK |
Posted: Tuesday, 03 November 2009 03:03PM |
I posted up on my blog at the weekend about a new project I'm working on and hopefully made some headway into already. It's based on the classic D&D module White Plume Mountain, reimagined and set in the Serpent hills and High Moor of Faerun. It also incorporates the two sequel adventures - Return to White Plume Mountain, and Ex Keraptis Cum Amore - to complete the saga. It will start at Level 7, and probably encompass at least 10 levels progression.
The module will use an overland map and allow for free-form exploration to find any of the ~15 sidequests. I'm not building the story-/companion- driven stuff I've done before - this work will allow for party creation or multiplayer, and the main plot can be tackled as much or as little as you want. (Multi)players looking for an afternoon's adventure for level 16 PCs? Just ignore the main plot and go seek out one of the sidequests instead. I'm trying to capture a D&D feel of exploration and monster killing, with good skill use in- and out of dialogue.
More detail and screenies on the blog. The main plot areas are finished and 70% scripted, and the sidequests are being worked on. I might end up releasing the main campaign and then update with new additional sidequests as things progress and depending on interest. Anyone interested in building a 3-5 area sidequest, let me know. I'm hoping to be testing early in the new year. _________________ My blog
The Dark Avenger series |
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Dorateen
Game Owner
NWN 2 NWN 2: MotB NWN 2: SoZ
Joined: 24 Dec 2005 |
Posted: Tuesday, 03 November 2009 03:21PM |
Keraptis lives!
I saw this announcement yesterday. Awesome. This has become one of the most anticipated modules for me.
Search ye far or search ye near... I have such fond memories of White Plume Mountain. _________________ Me First NWN2 Module The Halls of Hamhock Edinmoor in Development |
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Wyrin_D'njargo
Game Owner
NWN 2 NWN 2: SoZ Mass Effect PC
Joined: 16 Nov 2006 From: Cambridge, UK |
Posted: Tuesday, 03 November 2009 03:26PM |
Hehe, Keraptis does indeed live. Tho he never makes an appearance in any of the WPM-based adventures, I'm retelling them to culminate in a showdown with the riddle-writing wierdo  _________________ My blog
The Dark Avenger series |
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Kissamies
Game Owner
NWN NWN: SoU NWN: HotU SW: KotOR PC Jade Empire:SE NWN 2 NWN 2: MotB NWN 2: SoZ Mass Effect PC
Joined: 04 Jul 2002 From: North |
Posted: Tuesday, 03 November 2009 03:43PM |
Sounds very interesting. Kinds of features I like to see.
I'll be watching this one. _________________ He who plays with a cat must bear its scratches. |
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Leinadi
Game Owner
SW: KotOR PC NWN 2 NWN 2: MotB NWN 2: SoZ
Joined: 08 Jun 2007 From: Sweden |
Posted: Tuesday, 03 November 2009 04:03PM |
Once you thought you were out, the toolset pulled you back in.
It's gonna be awesome! _________________ Starwars on the NWVault (and a bunch of other forums).Edited By Leinadi on 11/03/09 16:03 |
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foil-
Game Owner
NWN NWN: SoU NWN: HotU NWN 2 NWN 2: MotB NWN 2: SoZ Mass Effect PC
Joined: 19 Jan 2005 |
Posted: Tuesday, 03 November 2009 05:09PM |
Drooool....I can't remember a single part of the module except that it was one of the first modules I played and had one of my favorite covers. I really really hope you can get someone to create that monster on the cover
Really looking to replay a flash from my childhood. I remember playing this in a tent with some friends when I was really young (probably less than 10 years old when it came out). That's about all I rememeber. _________________ The most boring conversation is between two people who know what they're talking about. |
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kamalpoe
Game Owner
NWN 2 NWN 2: MotB NWN 2: SoZ
Joined: 28 Mar 2009 |
Posted: Tuesday, 03 November 2009 05:24PM |
So Wave, Whelm, and Blackrazor are intelligent weapons.... How is that going to be handled? _________________ Path of Evil Campaign blog Tavern of Hidden Tales |
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nicethugbert
Game Owner
NWN NWN: SoU NWN: HotU NWN 2 NWN 2: MotB NWN 2: SoZ
Joined: 25 Mar 2004 From: The Presidency |
Posted: Tuesday, 03 November 2009 06:02PM |
NEAT!
I have a vague recollection of this one too.
I especially like that you can skip to and play sub-portions of the module. _________________
Quote: Posted 11/07/08 06:38 (GMT) by Rob McGinnis We know nicethugbert loves us. He's president of our fan club.
NTB's Eroded Hills and Valleys SBlade FTW!Edited By nicethugbert on 11/03/09 18:03 |
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kamalpoe
Game Owner
NWN 2 NWN 2: MotB NWN 2: SoZ
Joined: 28 Mar 2009 |
Posted: Tuesday, 03 November 2009 06:08PM |
Quote: Posted 11/03/09 15:03 (GMT) by Wyrin_D'njargo
I might end up releasing the main campaign and then update with new additional sidequests as things progress and depending on interest. I am interested in how you are going to make that work. _________________ Path of Evil Campaign blog Tavern of Hidden Tales |
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Wyrin_D'njargo
Game Owner
NWN 2 NWN 2: SoZ Mass Effect PC
Joined: 16 Nov 2006 From: Cambridge, UK |
Posted: Tuesday, 03 November 2009 06:51PM |
Quote: Posted 11/03/09 17:24 (GMT) by kamalpoe
So Wave, Whelm, and Blackrazor are intelligent weapons.... How is that going to be handled?
At the moment that's on hold as i focus on other areas - it's a 'nice to have'. I've got some of the basics set up for treating them according to the Weapons of Legacy rules, but I'll probably skip that and give them some one liners that randomly occur on use in combat#
Quote: Posted 11/03/09 18:08 (GMT) by kamalpoe Quote: Posted 11/03/09 15:03 (GMT) by Wyrin_D'njargo
I might end up releasing the main campaign and then update with new additional sidequests as things progress and depending on interest.
I am interested in how you are going to make that work.
Placeholder locations and capaign conversations i can amend as new content is created. It's a maybe depending on how things progress - but there's still going to be at least 12 sidequests on release anyway. _________________ My blog
The Dark Avenger series |
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kamalpoe
Game Owner
NWN 2 NWN 2: MotB NWN 2: SoZ
Joined: 28 Mar 2009 |
Posted: Tuesday, 03 November 2009 07:16PM |
Quote: Posted 11/03/09 18:51 (GMT) by Wyrin_D'njargo Quote: Posted 11/03/09 17:24 (GMT) by kamalpoe I am interested in how you are going to make that work.
Placeholder locations and capaign conversations i can amend as new content is created. It's a maybe depending on how things progress - but there's still going to be at least 12 sidequests on release anyway. I thought you'd figured out how to allow multiple authors to link their work together. After all there's now the faerun overland map which you inspired.
With some naming conventions and someone to oversee the worldmap/campaign folder, having self contained modules by multiple authors on the same worldmap seems possible. _________________ Path of Evil Campaign blog Tavern of Hidden Tales |
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Eguintir Eligard
Game Owner
NWN 2 NWN 2: MotB NWN 2: SoZ
Joined: 17 Feb 2008 |
Posted: Tuesday, 03 November 2009 09:04PM |
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What colour of eyebrows can we expect from the elves? |
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Wyrin_D'njargo
Game Owner
NWN 2 NWN 2: SoZ Mass Effect PC
Joined: 16 Nov 2006 From: Cambridge, UK |
Posted: Tuesday, 03 November 2009 09:13PM |
At least one has green eyebrows. We'll see if that raises any... _________________ My blog
The Dark Avenger series |
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Chaos Wielder
Game Owner
NWN NWN: SoU NWN: HotU NWN 2 NWN 2: MotB NWN 2: SoZ
Joined: 05 Feb 2003 |
Posted: Tuesday, 03 November 2009 09:20PM |
Looks good. I like that many modders are making these open ended adventure modules--SOZ did good. _________________ Shagret Development Blog |
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Azenn
Game Owner
NWN NWN: SoU NWN: HotU NWN 2
Joined: 28 Dec 2005 |
Posted: Tuesday, 03 November 2009 09:48PM |
Haha... Wyrin, if you ever find a good modding rehab clinic, email me, okay?
The mod sounds good though. Keep it up; I like the screenshots and concept, even though it's a "simple" conversion. I read what you said on your blog about the evil nemesis being in the background... if you feel that you should change elements of the P&P game, then I think you should. No one will give you a hard time if you make it better, IMO. _________________ Planned DA:O Project -- Nothing to see here |
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