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Author Prevent an area from loading?
xcorps69
Game Owner
Profile: xcorps69NWN 2
NWN 2: MotB


Joined: 24 Oct 2009
Posted: Tuesday, 03 November 2009 05:12PM
Is it possible to set an area not to load for testing purposes? I have 3 areas and the load times are pretty long when I have the editor open. Everything runs fine when I close the editor, but I'd like to be able to keep the editor open and switch back and forth to quick test lighting and such. Thanks.

Edited By xcorps69 on 11/03/09 17:31

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Lugaid of the Red Stripes
Game Owner
Profile: Lugaid of the Red StripesNWN 2


Joined: 14 Aug 2008
Posted: Tuesday, 03 November 2009 07:55PM
You could have a small module for testing, with only one area in it, which you export back to the real module using an erf.
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_Knightmare_
Game Owner
Profile: _Knightmare_NWN
NWN: SoU
NWN: HotU
NWN 2
NWN 2: MotB
NWN 2: SoZ


Joined: 16 Mar 2004
Posted: Tuesday, 03 November 2009 09:59PM
Quote: Posted 11/03/09 19:55 (GMT) by Lugaid of the Red Stripes

You could have a small module for testing, with only one area in it, which you export back to the real module using an erf.

This is what I do. Have two modules going, a "Builder" one and the "real" one. I build and test stuff in the builder, then when I am satisfied I export/import the area into the real module. Makes things quicker to check in game, plus has the added bonus of not corrupting your main/real module if the worst were to happen.
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