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Home Forum Index Neverwinter Nights 2 NWN2: Builders - NWN2 Toolset Prevent an area from loading?
NWN2: Builders - NWN2 Toolset
xcorps69
Game Owner
NWN 2 NWN 2: MotB
Joined: 24 Oct 2009 |
Posted: Tuesday, 03 November 2009 05:12PM | |
Is it possible to set an area not to load for testing purposes? I have 3 areas and the load times are pretty long when I have the editor open. Everything runs fine when I close the editor, but I'd like to be able to keep the editor open and switch back and forth to quick test lighting and such. Thanks. Edited By xcorps69 on 11/03/09 17:31 |
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Lugaid of the Red Stripes
Game Owner
NWN 2
Joined: 14 Aug 2008 |
Posted: Tuesday, 03 November 2009 07:55PM |
You could have a small module for testing, with only one area in it, which you export back to the real module using an erf. _________________ The Last of the Danaan - SP Mod Click Here |
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_Knightmare_
Game Owner
NWN NWN: SoU NWN: HotU NWN 2 NWN 2: MotB NWN 2: SoZ
Joined: 16 Mar 2004 |
Posted: Tuesday, 03 November 2009 09:59PM |
Quote: Posted 11/03/09 19:55 (GMT) by Lugaid of the Red Stripes
You could have a small module for testing, with only one area in it, which you export back to the real module using an erf.
This is what I do. Have two modules going, a "Builder" one and the "real" one. I build and test stuff in the builder, then when I am satisfied I export/import the area into the real module. Makes things quicker to check in game, plus has the added bonus of not corrupting your main/real module if the worst were to happen. |
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