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Auteur Toolset for Mac?
Shallina
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Mass Effect PC


Lié: 07 nov 2007
Posté: vendredi, 06 novembre 2009 02:33
Apple computer cost to much to become a standard.

When your computer begins to be a little old all you can do is trash it and buy a new. With the PC you can upgrade it.

Apple produce good machine, but a PC gives you more for the same price. That's why mac user are only 1 or 2%.

Apple makes "design computer", there is a store that sells only mac near my home, and some of the lastest one are clearly little jewel for their design, there are some incredible machine in there, but it cost to much for something I may have to change in 2 years.

Most poeple are in my case, and that's why game maker have litle interest with the Mac.

Edited By Shallina on 11/06/09 14:38

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Cyberpawz
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Lié: 13 sep 2003
Posté: vendredi, 06 novembre 2009 03:26
Quote: Posted 11/06/09 14:33 (GMT) by Shallina

Apple computer cost to much to become a standard.

When your computer begins to be a little old all you can do is trash it and buy a new. With the PC you can upgrade it.

Apple produce good machine, but a PC gives you more for the same price. That's why mac user are only 1 or 2%.

Apple makes "design computer", there is a store that sells only mac near my home, and some of the lastest one are clearly little jewel for their design, there are some incredible machine in there, but it cost to much for something I may have to change in 2 years.

Most poeple are in my case, and that's why game maker have litle interest with the Mac.

Without this becoming a Mac vs PC debate I can tell you right now that most PC systems need to be updated within a year on average, hence why the market is so large with upgrades, and why the computers are so cheap.

Macs in my own personal experience, I can update (iMacs excluded minus memory) almost in every way including processors, like PC towers, but with that being said the tower expense up front is expensive, but the long term costs are easy to go over.

The Macs today are akin to servers in many cases hence why they are expensive... if you compare what comes between the Mac and PC equivalent you will see that the costs aren't that much of a diffrence.

I had my dual 1.25 Ghz G4 for that long, and until the power supply died, I was playing Quake (the newest version) on it, with Mac OS 10.5... all I did was upgrade the HD, and video card in it.

Most PCs of that time and year would not of been able to run Vista.

That is neither here nor there though. Macs are expensive, yes but it doesn't meant that the people who buy them aren't willing to pay $60+ for a game... which on average is what we do pay... those who have the towers can easily have their computer for 5 years without any major upgrades except hard drives and video cards...

I wish I could say that I could change minds with this argument but I won't be able to because there will always be Pro PC people out there, and say that software such as games shouldn't have to be developed for them...but today there is no reason why they shouldn't be.

Processor speed, memory, video cards, etc are all comparable with PCs of today, and if people stopped using DirectX and used OpenGL instead cross platform games would not be impossible.

The one thing about Macs I like though, software works or it doesn't, so does hardware. Not like a Windows or Linux box in where you can go through the registry, edit the ini files, etc and it may work.

I wish I could say that I would get off my soapbox, but honestly if a company ports over part of a PC game to the Mac, it should be all the way, not 1/2 crocked, just because it was "too late"... it has been nearly 2 years, I think the toolset could of been released by now for the Mac... as well as a working patch don't you?
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Shallina
Game Owner
Profil: ShallinaNWN 2
Mass Effect PC


Lié: 07 nov 2007
Posté: vendredi, 06 novembre 2009 04:09
Microsoft is making heavy lobbying to force game develloper to use MS tools and no standard tools.

The reason for this isn't the MAC. the reason is Linux and Unbuntu

If you make games with standardized tools, they are going to run on LINUX. All the PC computer nerd are going to use LINUX instead of WINDOWS. That would also be dangerous for the MAC, beceause LINUX runs really fast. A PC on LINUX is not the same as on WINDOWS.

If my games could run on LINUX I would have trashed windows long ago.

Edited By Shallina on 11/06/09 16:15

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Cyberpawz
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Lié: 13 sep 2003
Posté: vendredi, 06 novembre 2009 10:21
Quote: Posted 11/06/09 16:09 (GMT) by Shallina

Microsoft is making heavy lobbying to force game develloper to use MS tools and no standard tools.

The reason for this isn't the MAC. the reason is Linux and Unbuntu

If you make games with standardized tools, they are going to run on LINUX. All the PC computer nerd are going to use LINUX instead of WINDOWS. That would also be dangerous for the MAC, beceause LINUX runs really fast. A PC on LINUX is not the same as on WINDOWS.

If my games could run on LINUX I would have trashed windows long ago.

Personally I prefer Linux too, but the MAC GUI is still something that isn't geek installable only. Till Linux gets away from that I'll be using Mac....

But I can't disagree with your overall statement though.
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Grinning Fool
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Lié: 26 nov 2003
De: Khalidine
Posté: vendredi, 06 novembre 2009 10:22
This wasn't in the right forum to begin with, and has since wandered quite far off-topic...
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